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Black Desert Online

Black Desert Online

Seoul, South Korea – April 19, 2018 – The combat scene has changed completely in Black Desert Online SEA since the Awakening for the original six classes took place last week. Adventurers are now experiencing far more powerful characters with even craftier skill sets. Pearl Abyss has just released the Awakening updates for the remaining six playable classes. Now Tamer, Ninja, Valkyrie, Kunoichi, Musa, and Maehwa will go toe to toe with the original six classes. Reach level 56 to unlock powerful Awakening weapons and check out how the second group of characters are totally reborn. Behold the perfection of all 12 classes. Take over the battlefield with your transformed character to achieve fame and glory.

This update allows priests and certain other NPCs to cleanse gear that has been drenched in the Black Spirit’s Energy.

Today is the 100th day since Black Desert Online SEA launched back in January, and Pearl Abyss announced what they have planned to make this special day even more wonderful. For a limited time, all packages will be sold at a 30% discount to celebrate this joyous event. Anyone who has not yet tried out the wide variety of contents the game offers, should take advantage of this great opportunity to do so. Also, a commemorative limited edition hair ornament will be sold for only one Loyalty Point. Make sure to check out this cute item at the loyalties shop and celebrate the 100th day of Black Desert Online SEA with us. For more information about the update and other ongoing events, check out the website.

“100 days passed by in the blink of an eye and we are very grateful to all of our SEA Adventurers who showed so much love and support for our game.” said James Heo, COO at Pearl Abyss. “We feel extremely lucky to service our game in such a passionate region. We will continue to make an effort in shaping our game so that it is loved and enjoyed for years to come in Southeast Asia.”

Black Desert Online’s stunning graphics have many users curious about the system requirements. Pearl Abyss optimized it so the minimum required specifications can be suitable for a greater number of users in Southeast Asia. Check the system requirements for the game here. This optimization allows more users to enjoy Black Desert Online!

About Black Desert Online

Black Desert Online is an open world action MMORPG with cutting edge visuals and skill-based combat that redefines the way we see the genre. Black Desert Online has the most fully developed character customization system of any game that is currently on the market. This feature allows users to break out of the norm and make unique characters that truly represent each and every player. Its intuitive controls, beautifully designed world and extensive lore will excite both newcomers and veterans of MMO games and action RPGs in general. The game has been successfully launched in over 150 countries, is available in 12 languages and has over 8.5 million registered users. The mobile and console version are scheduled to launch globally in 2018.

For more information about Black Desert Online, go to https://www.sea.playblackdesert.com/

Yorkshire Games Festival

Yorkshire Games Festival

British Academy of Film and Television Arts (BAFTA) to partner on 5-day event   

Wednesday, 18th April, 2018, Bradford, UK: After two successful editions celebrating the diverse world of games from within the UK’s National Science and Media Museum in the heart of Bradford, we’re excited to announce that the Yorkshire Games Festival will return for a momentous third outing in early 2019.

The five day event will run from Wednesday 6th February through to Sunday 10th February and will play host to a number of firsts for the festival, including a brand new and prized partnership with BAFTA designed to foster games development amongst the industry’s youngest and brightest stars.

During the festival BAFTA will host a range of events to promote the BAFTA Young Game Designers competition, which aims to inspire the UK’s game creators of the future by giving young people the chance to design and make their own game. Activity will include game concept workshops for 10-14-year-olds and 15-18-year-olds, guidance workshops for parents and teachers, and panel discussions about careers in the games industry.

This year, Yorkshire Games Festival can also announce that the legendary Jeff Minter of Llamasoft fame – the UK developer behind the classic 1980s games Gridrunner and Attack of the Mutant Camels, Xbox Live Arcade’s celebrated Space Giraffe, the mesmerising PlayStation Vita game TxK and most recently the mind-bending PlayStation VR title Polybius  will be attending and speaking. Jeff will be taking to the stage to talk about his incredible 30-year career, the landmark games and technology and the making of his forthcoming game Tempest 4000 for publisher Atari.

Minter is the first major name inked in for the event, with further announcements unveiling other fellow industry legends planned for the months ahead. According to Festival Director, Kathryn Penny, 2019’s event is going to build on the foundations of last year’s extravaganza, which saw 9,000 attendees head for National Science and Media Museum. That was a 15 percent jump on the inaugural year’s figures.

“It’s amazing what the Yorkshire Games Festival has achieved in just two years – 2017 really felt like a landmark year, with the line-up of acclaimed speakers helping to cement the festival as a crucial event in the games industry’s calendar,” offers Penny. “We want to continue inspiring people just starting out in their careers – or, indeed, students still studying their craft. I know the new partnership with BAFTA, plus talks from Jeff Minter and many other industry luminaries means we’ll be doing just that.”

As Penny suggests, 2019’s festival will be designed to build on the range of speakers who made their mark on the first  two events.

“We’ve had acclaimed games writers like Martin Korda talk about Destiny 2 and Rhianna Pratchett discuss Lara Croft; TT Games’ head of design Arthur Parsons, Ninja Theory’s Dominic Matthews, and designer Brenda Romero – just to name a few – on stage at the Yorkshire Games Festival,” continues Penny. “We’ve set the bar high, but we’re ready to raise it again.”

2019 sees the Yorkshire Games Festival build upon its remit to celebrate games culture and introduce a new generation to the science and art of games development. Look out for further details on confirmed speakers and additional themes and events in the coming months.

ABOUT THE YORKSHIRE GAMES FESTIVAL

The Yorkshire Games Festival showcases some great talent and titles from across the video games spectrum. Talent comes from the National Science and Media Museum in Bradford, Yorkshire, in partnership with games business network Game Republic.

The festival is designed to provide gamers and budding game makers unrivalled access to the industry. It offers insights into all aspects of the games industry from award winning studios, and hosting live shows and events showcasing a wealth of games and activities.

The Yorkshire Games Festival also dedicates a day to school groups, aiming to inspire people of all ages and backgrounds to engage with the many aspects of video game design, development and coding.

Gran Turismo Sport

Gran Turismo Sport

GT Sport

Gran Turismo Sport. Since I (yes I am the only one posting these days, lol) published an article regarding Forza Motorsport 7 (It is my duty to bring you information and media from all gaming platforms), I cannot help but think of the Gran Turismo series of games. Our family has always favored the Playstation over the XBox One, and we had many a great race in all of the Gran Turismo releases. It became a thing to wait for the next release. The visuals say it all..

Gran Turismo Sport
Gran Turismo Sport Fisherman’s Ranch Race
Gran Turismo Sport
Gran Turismo Sport Audi

Gran Turismo Sport
Gran Turismo Sport Nurburgring Nordschleife Sunset

Gran Turismo Sport
Mercedes-AMG Safety Car

Gran Turismo Sport

Gran Turismo Sport
BMW M4 Coupe
Gran Turismo 4
Dodge Challenger Hellcat
Warframe - Registered users

Warframe New Game Mode

DIGITAL EXTREMES DOUBLES DOWN

LONDON, ONTARIO

April 18, 2018 – Independent Canadian developer and publisher Digital Extremes is debuting the first Warframe of 2018, Khora, in tandem with Sanctuary Onslaught, a completely new team-based, survival-style game mode in the Beasts of the Sanctuary update this week for the PC version of Warframe®Beasts of the Sanctuary arriving on Xbox One and PlayStation 4 this May.

Khora is a versatile dynamo of offensive and defensive power with a unique arsenal of attacks. The stylistically armor-clad Khora wields a snake-like metallic whip that strikes from a distance and commands a metallic Kavat (cat pet) that quickly engulfs enemies in a whole lot of pain. The new Sanctuary Onslaught mode, where Khora can be found, enables solo players, or a squad of up to four, to quickly dash through timed portals while blasting waves of increasingly powerful enemies. Both Khora and Sanctuary Onslaught together offer fresh new ways for Tenno to harness Warframe’s cooperative chaos, and both are free with the Beasts of the Sanctuary.

The 35th Warframe, Khora offers both deadly offensive attacks and team-oriented defensive tactics featuring four distinguished Abilities:

  • Whipclaw: Send enemies reeling with a deafening whipcrack.
  • Ensnare: Bind a hapless target in living metal, entangling others who stray too close. Disperse the trap with a crack of the whip.
  • Venari: Summon a ferocious, gleaming Kavat. Use again to cycle between Attack, Protect, and Heal postures.
  • Strangledome: Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach.

New weapons and items available for Khora include the Dartgun, Quill Spear, Tenno Revolver Rifle, Zaw Parts, Quill Syandana, and Quill Alt Helmet.

Having debuted during the bi-monthly DevStreams this March, Sanctuary Onslaught is ready for action! This new cooperative and competitive mode challenges players to work together to survive endless waves of Warframe enemies standing in their way of escaping through the next portal. Players must quickly slay enemies en masse while proceeding through uniquely crafted environments to random portals to escape – and then do it all again, all against the clock!

Join us in-person on Saturday, July 7, 2018 for the third annual TennoCon! Meet fans from across the world in London, Ontario, Canada, for the biggest, best Warframe event of the year. Tickets are nearly sold out but are still available at Warframe.com/tennocon. For those unable to attend, viewers can tune into twitch.tv/warframe to watch one of the biggest reveals of the year coming to Warframe during TennoLive starting at 3 pm PST/ 6 pm EST on Saturday, July 7.

A portion of the proceeds from TennoCon go to this year’s community partner, Canada Learning Code, which sees teaching digital skills to women, girls, people with disabilities, indigenous youth, and newcomers as key to improving society through empowerment, development and success. For more information on Canada Learning Code’s education vision and programs, head to www.canadalearningcode.ca/ .

Would you like to join into the Warframe community? Head to our forums to start a conversation. Check our official website at www.warframe.com and download Warframe for free on PC, Xbox One or PS4. To keep up with the latest updates from the development team, be sure to follow Warframe on TwitchYouTubeTwitterFacebook, and Instagram.

Warframe

Warframe

LA Games Conference

LA Games Conference

Los Angeles, California

April 18, 2018 – Digital Media Wire has announced the agenda and speakers for the 12th annual LA Games Conference, a one-day event focused on the future of games and connected entertainment. The conference brings together leaders and decision-makers in Hollywood and gaming at the W Hotel in Los Angeles on Tuesday, May 8th. This Annual Industry Confab Brings Together Top Leaders from NBCUniversal, Blizzard, Super League Gaming, EA, Zynga, Twitter, and Many More..

The event features panels, keynotes, and roundtable discussions on topics including virtual and augmented reality, esports, influencer marketing, global markets and Hollywood and games, as well as opportunities specific to the City of Los Angeles as it further solidifies its status as a media-tech center and growth hub for game development.

The LA Games Conference includes a keynote session as follows:

Keynote conversation with Bernard Kim, President of Publishing, Zynga; interviewed by Stephanie Chan, Reporter, VentureBeat

Confirmed speakers include:

  • Shiraz Akmal, Co-Founder and Chief Executive Officer, SPACES Inc.
  • Sinjin Bain, SVP, Global Head of VR/AR, Method EXP
  • Lydia Bottegoni, Senior Vice President, Story and Franchise Development, Blizzard Entertainment
  • Bjorn Book-Larsson, VP, Product, HTC Viveport, Board Member, VRChat
  • Josh Brooks, SVP, Brand Strategy & Marketing, Jam City
  • Michael Cai, President, Interpret
  • Dustin Califf, Managing Partner, Tool of North America
  • Malcolm CasSelle,CIO, OPSkins, President, WAX
  • Anthony Castoro, GM, Daybreak Games
  • Rishi Chadha, Head of Gaming, Twitter
  • Ben Cohen, Partner, Umbrella Games
  • Carlos Figueiredo, Director, Community Trust & Safety, Two Hat Security
  • Michael Frasier, Vice President, Business Development, International, InComm
  • Javon Frazier, EVP, Strategy & Business Development, Studio71
  • Eric Goldberg, Managing Director, Crossover Strategies
  • J Goldberg, Head of Community, Daybreak Game Company
  • Jon Goldman, Managing Partner, Skybound, Venture Partner, Greycroft
  • Eric Gradman, CTO & Mad Inventor, Two Bit Circus
  • Deepak Gupta, Chief Revenue Officer, Machine Zone
  • Minard Hamilton, Managing Partner, Driver Ventures
  • Dewey Hammond, Vice President, Games Research, Magid Advisors
  • Ann Hand, CEO and Chairman, Super League Gaming
  • Chris Heatherly, EVP Games and Digital Platforms, NBCUniversal
  • Chris Hewish, Executive Vice President, Interactive, Skydance Interactive
  • Arnold Hur, Chief Growth Officer, KSV eSports
  • Bernard Kim, President of Publishing, Zynga
  • Chang Kim, CEO and Founder, Tapas Media
  • Paul Kim, Managing Partner, ICO’s
  • John Linden, President, Seismic Games
  • Dave Madden, SVP, Global Brand Partnerships, EA
  • Yvette Martinez-Rea, COO, ESL
  • Morris May, CEO, Specular Theory, Inc.
  • Michael Metzger, Partner, Drake Star Partners
  • Jay Moore, Alchemist of Fun, Convergence 4D
  • Dan Murray, President, Skybound Interactive
  • Jonathan Pan, Esports Instructor, University of California, Irvine
  • Andrew Paradise, CEO, Skillz
  • Rick Phillips, President of Games Publishing & Licensing, FoxNext Games
  • Joanna Popper, Global Head of Virtual Reality for Location Based Entertainment, HP
  • Nanea Reeves, CEO and Co-Founder, TRIPP
  • Carter Rogers, Senior Analyst, SuperData Research
  • Michael Salmon, Game Consultant, Something Fishy Consulting
  • Ted Schilowitz, Futurist, Paramount Pictures
  • Ari Segal, President & COO, Immortals & LA Valiant
  • Tony Sheng, Product Lead, Decentraland
  • Ned Sherman, Counsel/Director, Manatt Digital
  • Julia Sourikoff, Executive Producer, AR/VR/360, Tool of North America
  • Louisa Spring, CEO, VARI
  • Andrew Stalbow, CEO & Co-Founder, Seriously
  • Mark van Ryswyk, SVP, Glu Mobile
  • Bruce Vaughn, CEO, Dreamscape Immersive
  • Margaret Wallace, CEO, KijiCo
  • Dan Winters, Head of Business Development, Amazon Digital Games, Amazon
  • Careen Yapp, Senior Vice President of Global Business, Mixed Dimensions
  • Michael Zhang, CEO, Firefly Games
Ubisoft

Ubisoft at E3 2018

UBISOFT® CONFIRMS TIME AND DATE FOR E3 2018 CONFERENCE

LONDON, UK – APRIL 17TH, 2018 – This year, Ubisoft’s E3 conference is taking place at the Orpheum Theatre on June 11th at 1pm Pacific Time, 4pm Eastern Time, 9PM UK TIME.  The conference starts with a live-streamed pre-show and a post-show will follow celebrating Ubisoft’s games and players. For more information about the show in the coming weeks, visit: Ubisoft Blog/News.

Ubisoft at E3 2018

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, containing a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout the company’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016-17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoft.com.

Final Fantasy XIV New Content

Final Fantasy XIV New Content

Check this out!

LOS ANGELES (April 17, 2018) – The eagerly awaited next chapter of the Ivalice 24-man alliance raid series is set to arrive in FINAL FANTASY® XIV Online late this May when Patch 4.3 goes live. Titled Under the Moonlight, Patch 4.3 brings a wealth of new content to the critically acclaimed MMO as well as continuing the thrilling story of the Stormblood® expansion. Final Fantasy XIV New Content!

Ridorana Lighthouse Final Fantasy XIV New Content
Final Fantasy XIV New Content Ridorana Lighthouse

Adventurers will explore a new dungeon, take on new trials, in addition to leveling up their crafting and gathering skills by accepting the new Namazu beast tribe quests. Details on the main contents of this patch are revealed here:

  • New Main Scenario Quests – The story of Stormblood continues.
  • Alliance Raid – The Ridorana Lighthouse.
  • New Trial
  • Another Dungeon – The Swallow’s Compass.
  • More Beast Tribe Quests – The Namazu.
  • Additional Sidequests – The Four Lords, Doman Reconstruction and Further Hildibrand Adventures.
  • A Deep Dungeon – 100-Floor Heaven-on-High.
  • Forbidden Land, Eureka Expansion – Pagos Expedition.
  • New Ultimate Difficulty Raid – Ultima Weapon.
  • Updates to jobs, PvP, glamour system, housing, performance actions, new more powerful gear and more.
Final Fantasy XIV New Content Deep Dungeon
Final Fantasy XIV New Content Deep Dungeon

Final Fantasy XIV New Content Online Companion

Furthermore, alongside the contents of Patch 4.3, SQUARE ENIX ® shows a first look at the outline of the FINAL FANTASY XIV Online Companion mobile app currently in development. All players that download the app will enjoy benefits such as the following:

  • Chat with friends and free company members
  • Organize events with the scheduler
  • Organize inventory and armoury chest
  • Peruse the Market Board
  • Put items up for sale and purchase items
  • Register an additional favored destination Aetheryte

An optional, Premium Plan is available, which unlocks the following features for a monthly fee:

  • Organize Saddlebags and Retainer Inventories
  • Saddlebag capacity is doubled
  • One additional Retainer can be employed

Details of the app release date will be shared as they are confirmed.

The FINAL FANTASY XIV Online Free Trial allows new players to easily join the millions of adventurers in the realm of Eorzea™. The free trial allows anyone to access all available content up to level 35 (including the new Rival Wings PvP), where you create up to eight playable characters. You experience different playable races, classes, and jobs with no restrictions on playtime. New players who wish to experience the free trial may register here: http://freetrial.finalfantasyxiv.com/. Furthermore, All editions of FINAL FANTASY XIV Online, including the FINAL FANTASY XIV: Stormblood™ expansion, may be purchased through the Square Enix® Online Store here: http://sqex.to/FFXIVStore

gamesweekberlin

GamesWeekBerlin

Play The Game! #gamesweekberlin 2018 from 23 – 29 April is expecting around 15,000 visitors..

GAMESWEEKBERLIN, 17 April, 2018.

Berlin is poised to become the capital of the games world: around 15,000 visitors are expected to attend #gamesweekberlin 2018 which will kick off Monday (23 April) with the Opening Gala and the presentation of the newly created Medienpreis Games at Säälchen (Holzmarktstr. 25) in Berlin. Twelve individual events for both gaming enthusiasts and representatives of the games industry are gathered under the umbrella brand which combines different aspects, subjects and target groups of the sector.

gamesweekberlin

Berlin as the city with the highest concentration of games companies in Germany is the ideal venue for #gamesweekberlin. An indication of the popularity of games in Germany is shown by the most recent figures from game, the association of the German games industry. In 2017, the German games market posted growth of 15% to more than 3.3 billion Euros turnover and thus surpassed the 3 billion Euros mark for the first time.

#gamesweekberlin is SEVEN DAYS PACKED WITH EVENTS DEDICATED TO GAMING, BUSINESS AND DEVELOPMENT.

At a press conference on 16 April, 2018, the organisers and partners of #gamesweekberlin introduced the extensive and wide-ranging programme of the twelve events, presented the latest figures for the sector, and also launched the new English-language platform „Games Capital Berlin“ (www.gamescapitalberlin ) which serves as an important information tool for the German and international games industry to provide information about Berlin in its role as a games hub.

eSports and More

Michael Müller, Governing Mayor of Berlin: “I hope the participants of the #gamesweekberlin will have exciting events and a good time in Berlin. The field of games is part of our city’s great innovative potential and has significantly gained in importance in recent years. This has also resulted in Berlin developing, among other things, into an important hub for eSports. But the games industry is not just about entertainment. It is also an important economic factor: according to a study commissioned by the Senate, Berlin is currently home to 140 companies in the games sector with more than 2,000 employees and 250 million Euros turnover. Berlin offers good conditions for games companies.“

Michael Liebe, CEO Booster Space & Head of #gamesweekberlin: „Ever since #gamesweekberlin was founded, we have been pursuing the goal of connecting business, technology and culture through the umbrella brand. As the organiser, we would like to see the various players meeting one another during this week and forging new contacts. The participants of the individual events may have different goals and backgrounds, but the subject of games provides a common ground for creating networks and enabling partnerships to grow. The  #gamesweekberlin brings people together!“

The Medienboard Berlin-Brandenburg supports #gamesweekberlin and several of its individual events. More information and tickets at www.gamesweekberlin.com .

Facebook: www.facebook.com/gamesweekberlin
Twitter: @gamesweekberlin, #gamesweekberlin

Sponsoring Partner: Kickstarter, King, game – Verband der deutschen Games-Branche, Ubisoft Berlin / Ubisoft Blue Byte, Unreal Engine

So much more information and event details HERE!

Among Other Things..

 

GamesWeekBerlin
GamesWeekBerlin