Derelict Void will be releasing on Steam on March 18. Its small and independent developer, Stirling Games, refers to it as a “galactic roguelike city-builder”. Derelict Void was started on Kickstarter, where it surpassed its fundraising goal. This is the team’s first game, so we’ll have to wait and see how it stands up to other base management/survival games. The team also intends to include a content creation tool in the game, adding to the potential value of the game.
The Unknown of the Void
In Derelict Void, you’ll be managing your ship’s crew as it travels through the endless void of space. You’ll need to consistently make strategic decisions in order to survive. A mysterious devastation has unfolded in the universe that you once knew and now you need to find a way to survive and extend the future of civilization. You must traverse the unending void of space to look for resources and other survivors. You’ll be taking risks and making key decisions that will play into your potential to get through each day.
A Future Community
While Derelict Void doesn’t really have a community, considering it’s not playable yet, the game will be heavily community-based once it’s released. Despite being singleplayer, the developers want to add a way for players to share their experience with others. Derelict Void will comes with an open content creation tool in the form of a website. There, every player will be able to contribute to the story and world of the game. Once your add your story there, any other player will be able to play your version of the void. It’s an interesting concept and we’ll have to wait and see what it ends up looking like after the game is released. If you’re interested in a base management game that takes place in the void of space, check out Derelict Void when it comes to Steam on March 18th.
EVERSPACE 2 was released in Early-Access on January 18th for PC on GOG and Steam. Like so many of Steam’s recently added Early-Access games, there are huge plans for the game’s future. The German development team ROCKFISH Games wants EVERSPACE 2 to become the gold standard for space shooter games. It combines elements from many different genres, culminating in an experience that sets it apart from any other game. It also represents a great shift from the original EVERSPACE. While the developers are taking full advantage of the same community-based method to refine the game, they’re moving in a different direction with gameplay. They want to take the world of EVERSPACE from a linear roguelike space shooter to an epic open-world space looter shooter.
There’s already plenty of content available to the player. There are an estimated 12+ hours of content in the story campaign with full English voice acting. With at least 25 hours of gameplay in total, there are already a great deal of special mechanics that will keep a player interested in exploring the star systems. The game is filled with extensive combat and interesting places to explore. Plus, there are tons of puzzles, crafting, trading, customization options, and characters. There are also alien species, hidden treasures, outlaw gangs, and many other mysteries to uncover through the main missions and side missions. But, there are still plenty of features left to be fleshed out or added.
A Vast Future
ROCKFISH plans to keep EVERSPACE 2 in Early Access for the next 12 to 18 months. There are a multitude of content additions that they plan to release through quarterly updates. There are going to be a plethora of new locations, enemies, missions, challenges, characters, customization options, items, resources, and more. While the game’s graphics already look excellent, several quality of life improvements can also be expected. Expected improvements can include bug fixes, new language support, ac and Linux support, and new difficulties. EVERSPACE 2 has big plans, so check back in on it from time to time over the next year or so.
Dyson Sphere Program is a simulation strategy game where you are tasked with building an intergalactic factory system. The game was released to Steam Early Access on January 21st. The 5-person team of developers, Youthcat Studio, anticipate that they will continue to work on the game for about a year before it receives its full release. Gameplay currently consists of collecting energy and resources, then designing complicated production lines. Eventually, you’ll turn a relatively small workshop into a galaxy-wide industrial empire.
A Vast and Unique Universe
If you haven’t already heard of it, a Dyson Sphere is an incredible theoretical megastructure that orbits around a star and harnesses its energy. This would let an intergalactic civilization survive across multiple planets. A Dyson Sphere is just one of many late-game goals for a player once they get their industrial empire going. The game starts the player off on a planet with a mecha (a controllable robot) where you need to harvest resources and use them to start your factory. As your facilities grow, you can expand further into the procedurally generated universe and fully exploit the galaxy’s resources.
The Sky is Limit
The ultimate plans for Dyson Sphere Program are very ambitious. The developers plan to add a great deal of content into the game at some point. They claim that there are already hundreds of hours of content in the game with much more to come. There are plans to add more customization options for buildings and mechas, more types of structures to build, more types of planets and celestial bodies to discover, more cosmic events to unfold, more music and sounds, and even alien monsters to defend against. Although the graphics look great, there is still a lot of polish needed before the game is complete. There’s also still plenty of room for improvement in translating the game to English. But, all in all, Dyson Sphere Program shows promise as a simulation strategy game in space. If you’re interested, it’s currently on sale on Steam until January 27th.