Super Drink Bros is a fun little indie game from the Japanese studio Neko Game Teacher. It’s still in early-access on Steam and you can pick it up for the small price of $4.99. This is a high-speed fighting game where where drink cans battle it out in hardcore combat. Does it sound crazy? Yes. Is it a ridiculous idea? Absolutely. But considering the game’s price, you can actually have some real hilarious fun playing this game with a friend, or even online. Check out the reviews on Steam yourself and you’ll see that the vast majority of players are having fun with it.
How many games can you think of where drink cans fight each other? Well, now you can at least think one. The game features multiple different fighters in the form of different types of drinks. Each drink uses a different fighting style. Some drinks fight with their fists. On of the drinks is armed with a gun. There’s even a drink that uses a samurai sword. To top it off, you can even design your own custom can and play with that character. Each fighter has a unique set of moves and characteristics that will make it feel different from the other drinks. There are also mutiple maps that have unique obstacles. For example, fighting in the restaurant will mean that furniture might get in the way. Meanwhile, a fight in the wrestling ring will mean that there’s nothing between you and your opponent.
The Beverage Battle
There are still plenty of features that the developers intend to add in the future. They plan to add a ranked mode so that you can play against players with a similar level of skill. They plan to add a 2vs2 mode so that you can actually team up with a friend against a team of enemy drinks. The team might also add multiple new maps. And of course, there’s also the chance for the characters in the form of cans. The developers have said that the price will increase when the game is fully released, so if you want to mess around with a new inexpensive fighting game, Super Drink Bros might actually be what you’re looking for.
Slime Rancher is one of Steam Early Access’s greatest success stories. It’s the first game produced by the California based studio Monomi Park. The game has sold over 3 million units and usually has hundreds of thousands of monthly players. That’s an impressive feat for an indie studio’s debut project. The game first arrived on Steam in January of 2016 and was fully released in August of 2017. Since then, a stream of free DLC and content updates have kept the game fresh. The studio’s long-lasting devotion to the game continued to drive it’s sales on Xbox, Playstation, and PC. Slime Rancher proves that you don’t need a giant team to make a well-received game with a healthy community of dedicated players.
Not an Average Farm
In Slime Rancher, you play as Beatrix LeBeau. She’s traveled to an alien planet inhabited by creatures known as “slimes”. She’s inherited a ranch on the planet and she plans to make a fortune by collecting and combining the the tons of different types of slimes. Slime Rancher is a sandbox game, meaning that you’re placed placed into a large world with minimal instruction on what to do. You interact with the world the way that you choose to interact with the world. You explore the wild at your own pace and discover the game’s hidden secrets as you navigate the world. As you learn more about the mysterious planet, you’ll also come across more and more interesting and unique slimes. Hardcore fans of the game have spent many hundreds of hours collecting all the slimes, making their own hybrid slimes, and simply taking care of the slimes that they already have. The potential fun is potentially endless, especially considering the consistent stream of additional free content.
The Far, Far Range
How has Slime Rancher been able to maintain its player base? Well, players are excited to see what comes next in the game. Without forcing the player down a questline, they want to see what the rest of the world has to offer. A beautiful soundtrack and welcoming graphics also help to keep people coming right back. People are excited when more content keeps getting added that upgrades everything from the gadgets, to the ranch, to the crops, to the slimes. As long as Monomi Park keeps showing Slime Rancher the love that its shown the game in the past, the player base is probably here to stay.
Flea is an indie game released by the one-man studio Lowtek Games on October 30th 2020. Alastair Low ran a successful Kickstarter campaign to create a platforming game that would support a physical NES release. The NES was originally released in 1983 by Nintendo and changed the gaming industry as a whole. Having been a huge fan of NES games when he was younger, Low wanted to create a new game that would run on his favorite old console. Alongside the Flea physical NES cartridges that have been produced, you can also buy physical discs for the SEGA Dreamcast or download the game on Steam. All in all, this is a very unconventional 2020 release with a fun backstory behind it.
Back to the Basics
Flea is a 2D retro platformer. It’s a relatively simple game where you play as Henry the Hyperactive Flea. Henry jumps around and navigates enemies that take the form of different types of bugs You also collect blood in order to complete the levels. There are a total of 80 levels with plenty of interesting characters in the game. Characters include the Fleadom Fighters, Humflea, Taiflea, and the Itchhiker to name a few. This game doesn’t bring much innovation to the table, but that’s the point. Flea attempts to entertain the player by bringing them a classic video game experience straight from the 80’s.
Like many of the games that appeared on the original NES, Flea can be very challenging. Although certain levels might be brutally difficult, there is enough fun to be had so that most fans of retro games will be able to get through to the end. Flea is $10 on Steam but it’s 50% off until January 5th at noon. If you’re a fan of retro platformers, then consider giving Flea a shot.
While an undeniably challenging year, we can at least remember some of the great games that came out in 2020. Hades, already out on PC and released on the Nintendo Switch last September, was one of these games. Hades won IGN’s Game of the Year Award. It also won Best Indie Game at The Game Awards 2020. It was produced by SuperGiant Games, known for the successful indie title Bastion and a few others. Hades is a rogue-like dungeon crawler. This means that every time you die in the game, you start all the way at the beginning and start your journey again. However, the game is different every time you awaken. Plus, there are loads of powers, weapons, and abilities that will unlock themselves as you get farther with each run through. Hades also features a fully voiced set of characters that tell the game’s story. The art is beautiful and the gameplay is well-designed. Hades has a lot to offer.
See you in Hell
You play as the Immortal Prince of the Underworld, Zagreus. The game takes lace in the mythological ancient Greek underworld of Hades. It’s you’re goal to escape this world and ascend to Mt. Olympus with the gods. But it won’t be easy, as there are countless waves of monsters blocking your path. As you attempt to escape, again and again, you’ll meet many characters. Some will help you on your journey and some will not. There are well known gods like Athena and Zeus. There are even strange underworld gods like Thanatos and Chaos. You can also find classic Greek heroes like Achilles. Hades also features powerful bosses with strange motivations. The game’s story is slowly unraveled as you meet these characters and uncover all that this game has to offer. There are thousands of unique story events and no two runs will ever be the same.
Time to Go Get Killed Again
Hades is a dungeon crawler. Whenever you enter a new area, you won’t know what’s waiting for you on the other side. It could be a room full of ghosts, you might get to speak to a Greek God, or it might be a giant monster. The spontaneity of each run motivates you to keep trying to make it through the entire world, no matter how many times you die trying. You’ll want to meet every character. You’ll want to slay every enemy. But most importantly, you’ll want to keep on playing. Hades earned its accolades for a reason, so give it a try if you like dungeon crawlers. It’s 20% on Steam until January 5th.
Elliot is a 2D platformer developed by the Spanish studio, Plain and Game. It is currently out for PC and will be released on Xbox and Playstation on December 24th. The game features a relaxing original soundtrack and vibrant colors in the levels. But the gameplay itself is actually quite difficult. Sometimes presenting extremely challenging levels, this precision platformer can be very frustrating to gamers with minimal platforming experience. With over 60 levels, the amount of time that it will take to get through the game can vary greatly between players. It’s really dependant on how often you’ll die.
World of the Mombas
Elliot’s story revolves around uncovering the mysteries in his world. You play as the game’s namesake. He’s a bright little blue ball who lives in the woods. He has a bigger green friend, Manuel, and they both live in a forest with the other Mombas. But the rest of the game’s story will have to be uncovered by the player when they go on their adventure. There are in-game collectible that will provide insight into the story. There’s not much to this $7.99 game’s story though, the real draw for Elliot is the challenging gameplay and interesting design.
Elliot is presented as an exceedingly difficult platformer with relaxing art and music to accompany the gameplay. There is a movement to nominate the game for the “Best Game You Suck At” at the 2020 Steam Awards. Many of the game’s mechanics are what can be found in a traditional platformer. You run, jump, and dash through the levels. But the game is somewhat unique in the fact that the original soundtrack and art have a cute and whimsical implication while the gameplay itself is unforgiving and brutally difficult. If you have a knack for difficult platformers, you might get some real fun out of this love letter to the genre from an Indie developer.
Cyber Shadow is a platformer that will be published by Yacht Club Games for Switch, PC, and last-gen consoles. Yacht Club is the studio that produced the Shovel Knight series, a critically acclaimed platformer that received immense praise across the industry. Like Shovel Knight, Cyber Shadow will have an 8-bit art-style and feature similar side-scrolling gameplay. The soundtrack for the game will be deeply appreciated by fans of retro games. The game’s developer, Aarne Hunziker, considers Yacht Club to be the perfect partner for his style of game development. With cut-scenes, boss fights, and even an unlockable set of abilities, Cyber Shadow is earning the hype that it’s getting from the gaming community.
Ruins of Mekacity
You play as Shadow, a ninja who lives in a world that’s been taken over by synthetic lifeforms. You need to discover the secrets of your ninja clan and find out what sent Mekacity into ruin. There are over a dozen boss fights that include synthetic clan rivals and giant war machines alike. The game’s story is told through the action-packed gameplay and the retro-styled cut-scenes. As you progress through the game’s story, you will unlock new skills, abilities, and upgrades. These unlockables pair with how Shadow learns more about himself, his clan, and the secrets of Mekacity’s ruins.
Cyber Shadow takes the player back to when games didn’t even take up 1 MB of storage space. (although Shovel Knight took up almost 300 MB) It looks and feels like an NES game but it won’t have the tedious problems that video games had 35 years ago. What will be carried over is the authentic art style, nostalgic gameplay, and memorable soundtracks that many games had from that era. The game intends to seamlessly blend hand-crafted sprites and simplicity with the modern game design that gamers have become accustomed to. If you’re a fan of retro-styled games, keep up with Cyber Shadow in 2021.